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      3D computer animation, modeling, simulation, and rendering software

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      Maya overview video (3:05 min.)

      Create expansive worlds, complex characters, and dazzling effects

      • Bring believable characters to life with engaging animation tools.
      • Shape 3D objects and scenes with intuitive modeling tools in Maya? software.
      • Create realistic effects—from explosions to cloth simulation.

      Create effects, build custom graphs (video: 1:57 min.)

      NEW | Create serious effects procedurally with Bifrost for Maya

      • A new visual programming environment using dynamic solvers enables you to create blockbuster-worthy effects quickly.
      • Build custom graphs using the Bifrost Graph Editor.
      • Create stunning effects—from snow and sand to dust storms and explosions—with ready-to-use graphs.

      Render your most complex projects with Arnold

      • Arnold is built to manage complex characters, scenery, and lighting challenges.
      • Arnold is integrated with Maya, so you can see high-quality previews and iterate changes quickly.
      • Save time with Arnold’s artist-friendly UI and simple, intuitive controls.

      See how people are using Maya

      Maya used in Lost in Space

      IMAGE ENGINE

      How VFX modernized a classic franchise

      Visual Effects Supervisor Joao Sita on the power and remarkable malleability of VFX to successfully reboot Lost in Space.

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      Blue Sky Studios pushes the boundaries of animation

      BLUE SKY STUDIOS

      Pushing boundaries in animation

      Learn how this animation film studio sped up its pipeline with new technology and worked with Autodesk to improve Cached Playback.

      Ferdinand Copyright 2017 Twentieth Century Fox. All Rights Reserved.

      Creating the Mind Flayer with Maya in Stranger Things

      METHOD STUDIOS

      Creating the Mind Flayer in Stranger Things

      James Kirk, FX lead for season 2 of Stranger Things discusses how Method Studios created the Mind Flayer.

      Image courtesy of Method Studios

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        Arnold, an advanced Monte Carlo ray tracing renderer, is built right into Maya.

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